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Artist Decoded by Yoshino

"I started this series as a means for exploration, an exploration of self, and an exploration of the perspectives of other artists. This series is an unabridged documentation of conversations between artists. It’s a series dedicated to breaking down the barriers we tend to set up in our own minds. I want to inspire future creatives to have the courage to explore and experiment. This is about making dreams a reality and not about letting our dreams fall to the wayside. My intention is to give my audience a sense of real human connection, something that feels rich and organic. When I was thinking of a title I thought of the word “movement”. In relation to the Renaissance period in art, my goal for this program is to signify a rebirth of consciousness towards the way we look at contemporary art." - Yoshino (@yoshinostudios)
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Now displaying: Page 1
Oct 25, 2021

Joe Sill is a filmmaker and founder of world-building lab Impossible Objects.

Joe likes to think big. He forged his path as a live-action feature and commercials director, often using visual effects to bring new worlds and ideas to life. His love for telling grand visual stories has led him to work with top brands such as Apple, NASA, Nike, and Tesla, as well as his first foray into feature filmmaking with "Stray”.

Recently, Joe decided to double down in the landscape of animation and virtual production, energized by the constant innovation and ability for artists like himself to imagine and create without limitation.

Joe is currently developing an original television series with writer Matisse Tolin based on their short film, “Autonomous”, with Jon Berg and Greg Silverman of Stampede Ventures producing.

Show Notes:

  • Joseph Campbell on giving meaning to life
  • Honestly expressing oneself
  • Being journey focused vs. being results focused
  • Turning interests into a career
  • The role of the director on set
  • The potentially toxic ideology behind the “self-starter”
  • Joe’s work as a director
  • Bruce Lee’s impact on culture
  • The process of creation/ego
  • Joe’s reflections during the pandemic
  • VR in cinema
  • Social media
  • Seeking validation
  • Relinquishing ideas of ownership
  • Joe’s company, “Impossible Objects” 
  • Wrap up

www.artistdecoded.com

www.joesill.com

www.impossible-objects.co

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